▼
April 30, 2016
April 29, 2016
April 28, 2016
April 26, 2016
The Last Job on Earth
Directed, Designed and Animated by Moth Collective
Lead Animator - Carlos De Faria
2D Animation - Moth Collective & Sabine Volkert
3D Animation - Claudio Salas
Compositing - Moth Collective & Claudio Salas
Artworking - Stephen Vuillemin, Moth Collective, Sabine Volkert & Frankie Swan.
Sound & Music - Box of Toys Audio
April 25, 2016
Eric Goldberg's Simpsons Couch Gag
- Credits -
Director: Eric Goldberg
Art Director: Susan McKinsey Goldberg
Visual Effects Supervisor: Scott F. Johnston
Backgrounds: Natalie Franscioni Karp
Animators: Eric Goldberg, Dale Baer, Caroline Cruikshank, Sierra Lewis
Rough Inbetweener: Amanda Candler
Clean-up Animation: Susan McKinsey Goldberg, June Fujimoto, Celinda S. Kennedy, Jacqueline Sanchez
Effects Animation: David Joey Mildenberger, William Allen Blyth
Scanning and Paint: Dennis Matthew Johnson, Logan J. Knight
April 23, 2016
Animation Masterpost - Part 1
Websites:
- Animation World Network
- Animation Backgrounds
- Animation Magazine
- Animation & CGI
- Animator Island
- Anime News Network
- Cartoon Brew
- Character Design References
- On Animation
- Reference! Reference! (free database for animation)
- 11 Second Club (monthly character animation competition)
Tumblr Blogs:
- animationart
- animationforce
- animationtidbits
- aspiretoanimate
- calartscharacteranimation
- disney-moments-sketches (Allen Ostergar’s blog, animator at Walt Disney)
- drawingforsuckas
- fuckyeahconceptart
- storyboardresources
- theanimationarchive
- theartofanimation
- wannabeanimator
Resources/Tips:
- Animation schools: 1 / 2 (Top 50 USA) / 3 (Top 100 international)
- Which animation school is right for you? (Ringling vs. CalArts)
- Don’t want to/ can’t afford art school? you’ve got other options.
- Animation Mentor: The online animation school
- 51 Great Animation exercises
- 20 things you can expect as a traditional (2D) animation student that they never tell you
- A Survivor’s Guide to Life Inside an Animation Studio
- Animation basics: The art of timing and spacing
- Animation Notes From Ollie Johnston
- Animated chart of the basic principles of animation
- 10 Second tip: Always Anticipate
- book: Animation: Learn How to Draw Animated Cartoons by Preston Blair
- book: A System for Planning and Timing Animation by Glen Keane
- book: Timing for animation by Harold Whitaker and John Halas
- book: Gesture Drawing for animation by Walt Stanchfield
- Basic 3D Animation Terminology
- Digital pencil test!!
- Keys to Emotion in Animation
- Lessons from Disney’s Zootopia
- Model Sheets central
- The importance of Acting in Animation by Segio Pablos
- Printable exposure/dope sheet
- Phoneme Chart
- Recommended reading for animation students and enthusiasts
- The 5 Types of Animation
- The Know-How of Cartooning
- The Unofficial Truth about The Animation Industry
- Why Disney Sends Its Animators To Life Drawing Classes
- Walk/Run Cycles reference
- What is Pixar looking for in Animators? (scroll down)
- Portfolio Advice for The Disney Animation Internship
- What is Rigging?
- 3D Rigging Terminology
- 3D Modeling Terminology
Tutorials:
- Animation for Beginners: Where do I start
- Animation Physics (Video tutorials on physics for animation artists)
- Animation tutorial part. 1 AKA “the secret of animation”
- Appealing Poses in Animation
- Background & Movement in TV
- Blinking tips
- Breakdown tutorial (middle frame between to keys)
- Drawing & Composition for visual storytelling
- Drawing for Animation
- Drawing a Likeness
- Animation fundamentals + tutorials
- Filmmaking: Composition and Framing
- Getting Shape Change
- How to animate using photoshop
- How to animate Characters in Perspective
- How to Animate Head Turns
- How to Draw Gesture
- OpenToonz tutorials masterpost
- Overlapping Action and Drag
- Portfolio tips / Making A Successful Portfolio
- Lip Sync tutorial
- Line of action
- Basics of good cartooning 1-12 by Sherm Cohen
- Squash & Stretch tutorial
- Squash and Stretch 2
- Storyboarding tutorials by Sherm Cohen
- The Illusion of Life: 12 Principles of Animation
- Tilt, Flow & Rhythm
- Underlying Structure When Animating Expressions
- TVPaint tutorial: Uploading and Coloring Scanned Animation
Supplies (traditional animation):
- 10 Essential Art Supplies for the Traditional Animator
- How to Use a Light Table for Animation
- Making a Simple Animation Lightbox
- Peg bars, Animation Disk & Desk
Software:
- Free -
- Blender (3D creation suite. It supports the entirety of the 3D pipeline: modelling, rigging, animation,etc)
- Emofuri (animate using .psd files)
- Google Sketchup (simple, easy to use 3D modelling program)
- Live2D ( animation/drawing software
- OpenToonz (Studio Ghibli’s open source animation software)
- Pencil2D (create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics)
- Renderman (Pixar’s free 3D rendering software)
- Sculptris (Free digital sculpting tool by the makers of Zbrush
- SculptGL (Online modelling program)
- Synfig (2d animation using a vector and bitmap artwork)
- Paid -
- Zbrush (digital sculpting sw by Pixologic)
- Mudbox (digital sculpting sw by Autodesk)
- Cinema 4D (digital sculpting sw by Maxon)
- TVPaint (2d animation)
Via s0ffia.tumblr