July 29, 2014

Ryan Woodward - Tablet Animation Test

Satoshi Kon - Editing Space & Time

Four years after his passing, we still haven't quite caught up to Satoshi Kon, one of the great visionaries of modern film. In just four features and one TV series, he developed a unique style of editing that distorted and warped space and time. Here's a video honoring the greatest Japanese animator not named Miyazaki.

July 28, 2014

Over the Garden Wall - Behind the Scenes

"This Land Is Mine" by Nina Paley



Nina Paley created this (extremely brief) animated history of the land that was at one time called Israel, Palestine, Canaan and the Levant. She even created this viewer's guide to make sense of what's happening.

Who’s Killing Who? A Viewer’s Guide

The Avengers: Megaman Style!

July 26, 2014

Parvaneh

Trailer by Iranian animation studio Azarang for the "Parvaneh" video game by Bearded Bird Game Studios. Directed by Rasoul T. Zarrin and Hadi Tabasi.

July 23, 2014

MARKET WARRIOR - STORYBOARDS

Here is a pitch Exit 73 Studios created for Nickelodeon that was ultimately turned down, but it gives you a glimpse into their pre-production process. The entire storyboard/animatic phase is done completely in Flash, so we are left with very little guess work in the layout stage. The scratch audio and music in house.

If your interested you can download the pitch book here... exit73studios.com/wordpress/wp-content/uploads/2014/05/Market-WarriorsSmall.pdf

Ultimate IRON GIANT Toy Figure

Preview of “The Iron Giant” toy by Mondo.

The Iron Giant Collectible Figure
The 16” tall figure will have over 30 points of articulation, light features, and other fun surprises! Accompanying The Iron Giant will be a Hogarth figure, scraps of metal for him to munch on and a Seafood sign that has a removable “S” to put on his chest. He will also include an interchangeable head and gun attachment, giving a choice of displaying the figure as the regular version, or the “War” version! The figure was designed from the actual CG files used in the film, for ultimate accuracy.

Source: robot6.comicbookresources.com



Moon Animate Make-Up



Sailor Moon episode #38 re-animated by over 200 fans from all around the world.

July 09, 2014

Simon's Cat - Crowd funding for a new 11 minute full color short film



Contribute to this project here.

The Peach Kings "Mojo Thunder"



A dirty blues rock song deserves a video this spooky. Get lost in this excellent artistry of black & white sketchy/dry-brush style animation.

Production Company: Ataboy ataboystudios.com/
Directors: Kris Merc cargocollective.com/krismerc and Benjy Brooke benjybrooke.com/
Creative Director: Vikkal Parikh
Story: Kris Merc, Benjy Brooke, Vikkal Parikh
Designers: Benjy Brooke, Ellen Su, Kris Merc
Animators: Benjy Brooke, Ellen Su, Zeynep Aydogmus, Scott Wilkinson, Arthur Guttilla, Yana Pan, Monika Norcross, Christine Kim
Compositor: Adam Van Dine
Editor: Jeremy Baumann
3D Artist: Emily Zurl
Storyboards: Benjy Brooke, Takeia Dunlop
Producer: James Howell
Executive Producer: Karen Hennegan

July 08, 2014

Dissecting Michael Bay's Visual Style

Love him or hate him, Michael Bay's movies make a disgusting amount of money. So let's take a look at what he does, try to see how to do it better, and in the process we'll learn what NOT to do.



Animator's Corner: How to Train Your Dragon

July 05, 2014

July 04, 2014

The Legacy of Chuck Jones

Bill Kroyer, Rob Minkoff, Chris Bailey, Jeff DeGrandis and Kelly Asbury discuss the legacy of Chuck Jones at the Academy's Gold Standard Screening of Jones's nine Oscar-nominated short films, in August 2010.




A sneak peak at the "Chuck Jones Experience", an exhibit in Las Vegas.




Robin Williams presenting an Honorary Oscar to Chuck Jones, for the creation of classic cartoons which have brought worldwide joy for more than half a century, at the 68th Academy Awards in 1996.

July 02, 2014

Nick Ranieri - Wreck-it Ralph 2D Animation Test

This 30 seconds of beautiful animation took Disney animator Nick Ranieri 2 months, working full time. It's a testament to how long good animation takes.